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Showing posts from March, 2012

Investigator Weapons Volume One

Investigator Weapons Volume One: The 1920s-30s is out!

I did the cover and layout design for this one.

The Nameless Sandbox, Part One

I've been following Dreams in the Lich House's Cthulhu sandbox posts with interest, since the idea has been kicking around in my head for a while now too. (I'm a lazy blogger, though.) The sandbox I picture is something halfway between what I imagine most (good) Vampire games are like—politicking, favour-mongering and investigations punctuated by unexpectedly violent responses—and Pelgrane's excellent Armitage Files campaign-in-a-box kit, which Dreams mentioned a few times. He adopts the term 'target-rich environment' for the idea: lots of clues toward lots of concurrent mysteries and suggestions for a player-directed exploration of the environment.

I want a place which has what every D&D adventure area has: dangerous subterranean locations (like 'The Haunting'); dangerous wilderness locations (like 'A Night on Owlshead Mountain'); a 'home base' with different societies coexisting (or not coexisting, as it were); a source of hirelings…