Wednesday, July 3, 2013

A Reminder

Rolling a die does not equal player input or player effort. Randomness is not what makes it a game. Chess and Go do not require dice to make them better; the challenge is instead the grappling with both the facts on the ground, what they reveal, what they obscure, and the other people who lie behind them. Likewise with a mystery.

Inspired by yet another "not rolling for clues makes things too easy/too boring" thread.

Autopsy Report on an Equine Cadaver

On my last post, someone asks: I'm curious, as I wasn't around back then- what happened in 2013 that makes you consider that...