Wednesday, July 3, 2013

A Reminder

Rolling a die does not equal player input or player effort. Randomness is not what makes it a game. Chess and Go do not require dice to make them better; the challenge is instead the grappling with both the facts on the ground, what they reveal, what they obscure, and the other people who lie behind them. Likewise with a mystery.

Inspired by yet another "not rolling for clues makes things too easy/too boring" thread.

Caves of Chaos Restock — Part One: Everything (Part Two)

This is the second half of our first step in restocking the Caves of Chaos. You can read the first half  here . Last time, we est...