Tuesday, July 9, 2013
Wednesday, July 3, 2013
A Reminder
Rolling a die does not equal player input or player effort. Randomness is not what makes it a game. Chess and Go do not require dice to make them better; the challenge is instead the grappling with both the facts on the ground, what they reveal, what they obscure, and the other people who lie behind them. Likewise with a mystery.
Inspired by yet another "not rolling for clues makes things too easy/too boring" thread.
Inspired by yet another "not rolling for clues makes things too easy/too boring" thread.
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New Monster: The Schreckenkatzen
Spooky cat by Evlyn Moreau Also known as a Cait-Scairde , the Schreckenkatzen is a lesser demon of hell which roams the dark places of the w...

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One of the challenges I often face when designing D&D campaigns is what I refer to as "the whole deal." Even if I'm starti...
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(Picture from a post on Britain in detail: quirk, charm and craft in the built environment on facebook.) Steel Snail A swarm of small, m...
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Spooky cat by Evlyn Moreau Also known as a Cait-Scairde , the Schreckenkatzen is a lesser demon of hell which roams the dark places of the w...